﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;

namespace Epitech.Krisk.Xna.UI.Game.InGame.Gameplay.Objectifs
{
    class NorthAmericaOceanie : QuestCard
    {
        public override bool IsValidate(Player pl)
        {
            return CheckAllContinent("Amerique du Nord", pl) && CheckAllContinent("Oceanie", pl);
        }

        public override void LoadContent(ContentManager content)
        {
            Texture = content.Load<Texture2D>("Game/QuestCards/06");
            ID = 6;
        }
    }
}
